AI Insights · Timothy · April 2024
Top 5 First Person Games on Android in Africa Q1 2024
In the first quarter of 2024, the top 5 first-person games on Android in Africa showcased varying trends in weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 first-person games on Android in Africa exhibited a range of performance metrics. Here's a closer look at the weekly trends for each of these popular games.
Call of Duty: Mobile Season 8 by Activision Publishing, Inc. saw a notable fluctuation in its weekly revenue, starting at approximately $48K in early January and gradually declining to around $21K by late March. Weekly downloads for the game hovered around 27K in January, peaking at 30K in mid-February before tapering off to about 23K at the end of the quarter. Active users showed a steady increase, reaching a peak of approximately 185K in mid-March.
Minecraft from Mojang experienced consistent weekly revenue, ranging from $3K to $6K throughout the quarter. The game’s weekly downloads saw a significant drop, starting at 1.6K in early January and falling to just over 100 by late March. However, Minecraft maintained a relatively stable active user base, peaking at around 60K in mid-January and ending the quarter with approximately 54K active users.
Fishing Clash: Sport Simulator by Ten Square Games demonstrated moderate revenue fluctuations, starting at $4.3K in early January and closing the quarter at around $4.2K. Weekly downloads showed a significant surge, particularly in early March, where they jumped to over 23K, before settling back to around 6.5K by the end of March. The game also experienced a peak in active users in early March, reaching approximately 91K.
Chapters: Interactive Stories by Crazy Maple Studio Dev recorded steady revenue growth, beginning at $2.7K in January and increasing to about $3.6K by the end of March. Weekly downloads for the game started strong at 9K in early January, but saw a decline to around 3.7K by the end of the quarter. Active users showed a similar trend, starting at 18K and decreasing to approximately 9.7K by late March.
Hunting Sniper from Sparks Info also showed interesting trends. The game's weekly revenue began at $715 in early January, peaking at around $3.3K by late January, and then stabilizing around $2.9K towards the end of March. Weekly downloads started at 22K in January, experienced a dip to around 3.4K in early March, and then slightly recovered to about 5.4K by the end of the month. Active users saw a peak of approximately 20K in early January before declining to around 9.4K by the end of March.
For more detailed insights and data, visit Sensor Tower.